![]() ![]() Technical aspects Three-dimensional visuals of Sword With Sauce use aunique style, with close to no textures and spare colors. Our character can also run on walls, climb on environmental objects and jump over long distances. Those are complemented by scouting drones, remote-controlled robots that explode nearby enemies and classic explosives. ![]() ![]() We are given avast choice of weapons and gadgets, with our weaponry including asword (with which we can not only slash enemies but also deflect incoming projectiles), shurikens, abow, ashield (useful for hiding from enemy fire and pushing off foes) and various machine guns and shotguns. We can decide whether to do it by silently ambushing foes (the game informs us if our character is visible to your enemies) or charge in with blazing guns. Game mechanics Sword with Sauce uses first-person perspective (FPP) and consists of six stages (including atutorial) at which we must eliminate all enemies.
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